package base.src;

import game.base.ImagePlus;
import android.content.res.AssetManager;

public class Images
{
	public static ImagePlus sea, placeHolder, interfaceBackground, logoMenuImg, buttonPlayMenu, buttonPlayMenuOn, buttonOptionsMenu,
			buttonOptionsMenuOn, buttonStart, buttonStartOn, shipAirCraftCarrier, ship2Squares, ship3Squares, shipArmorPlated,
			shipSubmarine, progressBar, explosion, explosionWater; // MENU
	
	
	public static void LoadAll(AssetManager manager)
	{
		progressBar = loadImage("loading.png", manager);
		shipAirCraftCarrier = loadImage("portaAvioes.png", manager);
		ship2Squares = loadImage("cruzadorDois.png", manager);
		ship3Squares = loadImage("cruzadorTres.png", manager);
		shipArmorPlated = loadImage("encoracado.png", manager);
		shipSubmarine = loadImage("submarino.png", manager);
		logoMenuImg = loadImage("logoMenu.png", manager);
		buttonPlayMenu = loadImage("buttonPlayMenu.png", manager);
		buttonPlayMenuOn = loadImage("buttonPlayMenuOn.png", manager);
		buttonOptionsMenu =loadImage("buttonOptionsMenu.png", manager);
		buttonOptionsMenuOn = loadImage("buttonOptionsMenuOn.png", manager);
		interfaceBackground = loadImage("interfaceBackground.png", manager);
		placeHolder = loadImage("placeHolder.png", manager);
		sea = loadImage("sea.png", manager);
		buttonStart = loadImage("buttonStart.png", manager);
		explosion = loadImage("explosion.png", manager);
		explosionWater = loadImage("explosionWater.png", manager);
		buttonStartOn = loadImage("buttonStartOn.png", manager);
	}

	private static ImagePlus loadImage(String string, AssetManager manager)
	{
		ImagePlus tmp = new ImagePlus();
		tmp.loadImage(string, manager);
		return tmp;
	}

}
